Bug Fixes:
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Fixed a bug causing a couple fusion spells to not deal damage.
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Fixed a bug with "Meteor" that could sometimes cause the game to crash.
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Mobs will properly reposition themselves on level 4 when they get too far away from the player.
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Fixed a bug causing elites to sometimes spawn dead
Changes:
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Increased spawn rate slightly on levels 2,3, and 4
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Increased mob HP slightly on level 4 "Treasure Island"
New Additions:
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5 New passive upgrades can appear in game during level up
- Flat spell damage
- Movespeed
- Multicast Chance
- Spell Recharge Rate*
- Hp Regen
Note Spell Recharge Rate scales multiplicatively with Cooldown Reduction not additively.
Changed files in this update