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Stranded update for 29 February 2024

Bug Fixes and Improvements (Rebalance Enemies/Character)

Share · View all patches · Build 13601235 · Last edited 29 February 2024 – 13:09:26 UTC by Wendy

Patchnotes via Steam Community

BUG FIXES

  • Fixed durability bug for tools (Axe/Hammer).
  • Fixed post-game statistics screen bug.

IMPROVEMENTS/UPDATES

TRANSLATIONS
  • Added missing pt-br/en translations.
CRAFTING RECIPES

Axe/Hammer Recipe:

  • Old: 10 Stones, 10 Woods
  • New: 20 Stones, 10 Woods (50% increase in required materials)
ITEMS

Axe/Hammer Durability:

  • Old: 60 hits
  • New: 180 hits (300% increase in durability)
ENTITY SPAWNING BY TILES

Goblins:

  • Old: 0.2% per undiscovered tile
  • New: 0.125% per undiscovered tile (37.5% reduction in spawn chance)

Sheep:

  • Old: 0.4% per undiscovered tile
  • New: 0.75% per undiscovered tile (187.5% increase in spawn chance)

*For comparison, 20 + 2 x 12 + 2 (308 tiles) are rendered at runtime. New tiles are rendered as the player explores, while old ones disappear, but remain counted as discovered tiles to prevent the respawn of already instantiated enemies.

ENTITY UPDATES:

Player Character:

  • Base Damage:

  • Old: 1

  • New: 2

  • Critical Hit Chance:

  • Old: 1%

  • New: 2%

  • Initial Health:

  • Old: 15

  • New: 25

Torch Goblin:

  • Damage:

  • Old: 3 ~ 9

  • New: 3 - 7

  • Attack Reload:

  • Old: 0.6s

  • New: 0.9s

  • Movement Speed:

  • Old: 128min ~ 256max

  • New: 128min ~ 224max

TNT Goblin:

  • Damage:

  • Old: 3 ~ 9

  • New: 2 ~ 5

  • Attack Reload:

  • Old: 2.0s

  • New: 1.5s

  • Movement Speed:

  • Old: 128min ~ 256max

  • New: 156min ~ 224max

Barrel Goblin:

  • Damage:

  • Old: 16 ~ 27

  • New: 9 ~ 17

  • Movement Speed:

  • Old: 224min ~ 384max

  • New: 192min ~ 288max

Windows Depot 2636411
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