BUG FIXES
- Fixed durability bug for tools (Axe/Hammer).
- Fixed post-game statistics screen bug.
IMPROVEMENTS/UPDATES
TRANSLATIONS
- Added missing pt-br/en translations.
CRAFTING RECIPES
Axe/Hammer Recipe:
- Old: 10 Stones, 10 Woods
- New: 20 Stones, 10 Woods (50% increase in required materials)
ITEMS
Axe/Hammer Durability:
- Old: 60 hits
- New: 180 hits (300% increase in durability)
ENTITY SPAWNING BY TILES
Goblins:
- Old: 0.2% per undiscovered tile
- New: 0.125% per undiscovered tile (37.5% reduction in spawn chance)
Sheep:
- Old: 0.4% per undiscovered tile
- New: 0.75% per undiscovered tile (187.5% increase in spawn chance)
*For comparison, 20 + 2 x 12 + 2 (308 tiles) are rendered at runtime. New tiles are rendered as the player explores, while old ones disappear, but remain counted as discovered tiles to prevent the respawn of already instantiated enemies.
ENTITY UPDATES:
Player Character:
-
Base Damage:
-
Old: 1
-
New: 2
-
Critical Hit Chance:
-
Old: 1%
-
New: 2%
-
Initial Health:
-
Old: 15
-
New: 25
Torch Goblin:
-
Damage:
-
Old: 3 ~ 9
-
New: 3 - 7
-
Attack Reload:
-
Old: 0.6s
-
New: 0.9s
-
Movement Speed:
-
Old: 128min ~ 256max
-
New: 128min ~ 224max
TNT Goblin:
-
Damage:
-
Old: 3 ~ 9
-
New: 2 ~ 5
-
Attack Reload:
-
Old: 2.0s
-
New: 1.5s
-
Movement Speed:
-
Old: 128min ~ 256max
-
New: 156min ~ 224max
Barrel Goblin:
-
Damage:
-
Old: 16 ~ 27
-
New: 9 ~ 17
-
Movement Speed:
-
Old: 224min ~ 384max
-
New: 192min ~ 288max
Changed files in this update