Age of Reforging v 1.12 Update Patch
BUG FIXES:
- Fixed an issue where some legendary gear was unobtainable. All Legendary weapons and equipment now drop when its wielder is completely killed.
- Fixed some bugs that occurred when returning to the Castle with Alia.
- Fixed a bug where stolen goods could be stacked with non-stolen goods.
- Fixed a bug where that would cause items to be duplicated.
- Fixed an issue where the Smoke skill incorrectly put an untouchable buff on enemies.
- Fixed a bug where Arrows would pass through the scene and ground.
- Fixed a bug where summons would attack each other.
- Fixed a bug where the some models were shaking abnormally.
- Fixed a bug where holding down WSAD to move during auto-battle would cause stuttering.
- Fixed some localization bugs.
==================================================================
Mission related:
MercenaryCareer:
- Fixed an issue where the status of a quest step was abnormal.
Grand Market:
Who is the Undercover: - Fixed a bug where quest items were not going to be removed from the player's backpack when submitting a quest.
The Intelligencer: - Fixed a quest step status anomaly that caused quests to be able to be turned in repeatedly.
Brea:
Unjust wealth (Unjust wealth):
- Fixed an issue where failing to capture a thief at night of a quest could still expose him at Ahern.
Miasma Swamp:
TrappedSoul:
- Fixed a duplicate quest item.
- Fixed a situation where killing the necromancer prevented the quest from being completed.
- Fixed an issue where forcing Emil to be killed prevented the quest from continuing.
AncientTreasures: - Fixed an issue where you could not buy a necromancy skill book from a necromancer after finish the quest.
Orc Masters Arena:
EqualTrade:
- Fixed an issue where taking a female orc to see Master Orc Azrak performed abnormally.
Izziel Temple:
A Elixir But A Poison:
- Fixed a bug in the final stage of the quest where choosing to help Yulan would cause the other three Monks to come over and attack the player as well.
==================================================================
Scenario Related:
.
- Fixed an issue where the exits of several secondary scenarios corresponded to incorrect birth points on the world map.
Pirate Island:
- Fixed a bug related to the program.
- Fixed an issue where cave textures were displayed incorrectly.
- Fixed an issue where doors on the ship of the Destiny could be passed through at will.
Green Town:
- Fixed an issue with the display of the second floor of the mansion.
Warden Forest:
- Fixed an issue with bears being set as neutral creatures.
==================================================================
Optimizations:
- Harmonized highlighting rules for items, interactables, and characters. All characters now show their names when highlighted.
- Added some new casual animations.
==================================================================
Balance:
- Increased the time limit for mercenary escort missions to make them easier to complete. Also, escorting a merchant mission will stop the countdown during the escort.
Changed files in this update