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BlazBlue Entropy Effect update for 29 February 2024

Update Announcement for Feb. 28th : Mechanism Optimization & Bug Fixes

Share · View all patches · Build 13598667 · Last edited 29 February 2024 – 08:59:17 UTC by Wendy

Patchnotes via Steam Community

# Optimizations
  • In the Mind Challenge, the limitation on Evotype trials is removed, and you can choose any Evotype when retrying previously cleared elite enemies.
  • Added a one-click function to restore MP and SP when trialing Potentials and Evotypes.
  • Optimized the attack judgment of certain enemies in the Ruins theme stage.
  • The Tactics [Summon Whirling Blade], [Orbiting Lightning Orb], and [Summon Radiance] have been changed to trigger automatically.
  • Enhanced the visual indication effects when enemies are out of sight.
# Battlefield of Entropy
  • Fixed issues where some players might not correctly receive resources due to network problems after successfully escaping.
# Bug Fixes
  • Fixed an issue where continuously refreshing Potentials could result in duplicates of already appeared Potentials.
  • Fixed an issue where exiting a battle with elite enemies in Space Omega could result in incorrect mini-map content.
  • Fixed level stuck issues caused by Potential trials.
  • Fixed discrepancies between some attack judgments and visuals for Susanoo.
  • Fixed an issue where players could not settle the game normally if they died simultaneously with Susanoo.
  • Fixed incorrect positioning when the Tree of Origin summons enemies.
  • Corrected inaccuracies in the display of Evotype HP percentage in Mind Challenge and Ultimate Trial.
  • Addressed inaccuracies in the description of Ragna's Potential [Blood Kain].
  • Fixed an issue where Mai might be unable to use [Rapid Fall].
  • Addressed abnormal MP consumption for some of Jin's Potentials.
  • Fixed display layer errors in certain scenes, among other issues.
  • Various other minor optimizations and fixes.
Windows 64-bit Depot 2273431
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