Zombies Nerfed:
Less hp and speed capped.
Abilities Synergy:
Backshot and BigBoom now synergize for enhanced gameplay.
Spawn Rate Adjustments:
Tweaked spawn rates after the 3-minute mark for a smoother progression.
Added spawn bursts at 3:00, 3:15, and 5:00 minutes, creating intense moments.
Slightly increased the spawn rate of rare mobs after the 3-minute mark.
Level Requirements Buffed:
Adjusted level requirements giving a few more level ups.
Boss HP Buffed:
Boss HP increased for a more challenging encounter, hopefully ensuring it's not easily one-shot expect in exodia runs.
Boss Rework:
Considering a complete remodel or redo for the boss.
Because of bugs I found, such as the boss sticking on top of the player.
Balance adjustments
Update notes via Steam Community
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