Hello, Hunters,
Vampire Hunters' biggest update is live! Check out the new goodies in this gameplay trailer:
Vampire Hunters has improved a lot since the Early Access release. It's now a completely different game, and we are extremely happy with what Vampire Hunters has become after this Major Update. We believe that Vampire Hunters has achieved a whole new level of how fun a Survivors in FPS game can be.
Your feedback has been paramount, and we are super excited to keep creating more content for Vampire Hunters, delivering an amazing experience for you, hunters!
It's time to dig deep into the new content, so come with us!
Changelog:
New Map: Brotherhood Chateau
One of our bases is under attack by the Underworld Army. They have found and freed the soldiers sealed within our Iron Maidens. Hunter, your mission is to hold off for 30 minutes so the seals can be remade, and then manually close each Iron Maiden.
We have got a lot of valuable feedback about our first Survivors Mode Map. We have used it to create an amazing new map! We are super excited to hear your thoughts about the Brotherhood Chateau!
New Monsters:
There are 12 new monsters introduced for the new map:
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Cockatrice
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Nightwalker
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Cultist
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Centipede
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Plague Doctor
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Mosquito
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Nurse’s Imp
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Little Eye
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Reptilio
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Specter
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Twisted Specter
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Dementor
New Bosses:
There are 6 new bosses introduced for the new map:
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Draryu, The Ashmaker
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Slayme
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Nurse
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The Swarm
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Saci
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Teyeth
New Character System:
Before this update, each primary weapon was a character. Because of the number of weapons we have, we couldn't make each character unique. We've decided to uncouple the characters from the weapons and create a new character system that focuses in a unique playstyle for each character.
Skill Tree:
Each character has its own progression and skill tree. As you keep evolving your characters and purchasing new skills, you'll unlock new ways to play the game. Are you excited to try the Scout's double jump and dash!?
There are 4 types of skills in the skill tree:
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Passive Skills
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Blood Ability
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Special Ability
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Artifacts
New Blood Abilities:
Each character has a unique blood ability (the one that you press "F" to activate) that can be unlocked in the skill tree. Are you ready to blood rush in the Survivors Mode? Or maybe make it rain blood?
Special Ability:
You can unlock each character's special ability, like dash or stomp in the skill tree. This is a new mechanic activated by pressing SHIFT.
Artifact System:
You can purchase artifacts in the skill tree and choose to equip up to 3 to get some extra power for your runs.
New Characters:
Three characters will be introduced in this update:
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Arseny, the Berseker:
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Likes: Drinking, calisthenics.
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Strengths: Damage, blood gain, high HP.
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Weakness: Low mobility.
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Sosuke, the Scout:
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Likes: Hunting onis, long runs on the beach.
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Strengths: Mobility, evasion, luck.
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Weakness: Low endurance, no means of healing.
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Exagorá, the Paladin:
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Likes: Spreading the word of light, musicals.
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Strengths: High endurance, self-healing, crowd control.
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Weakness: Low damage.
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New Relics:
We have introduced 6 new relics to the game:
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Magnet Keychain
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Modified Magnet
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Soul Vacuum
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Leather Armor
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Iron Armor
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Blessed Armor
Ragdoll and Hit Feedback Animations:
We have started experimenting with some ragdoll animations for the death of stronger monsters. For now, only Nijam has it, but we plan to add more in the future.
We are also introducing hit feedback animations for every time a monster gets hit. All the new monsters have it and we plan to add more in the future (you can also turn it off in the settings).
Achievements:
We have introduced the new map, Brotherhood Chateau, as the first map in the progression. This way, we have added a new achievement to unlock the Village Yard: Survive 8 minutes in the Brotherhood Chateau.
We have also adapted some older achievements to fit to the new character system.
New Leaderboard:
The new map, Brotherhood Chateau, comes with a new leaderboard! Can you reach the top?
We are also resetting the leaderboard for the Village Yard. There have been many improvements and fixes to the Village Yard since the last reset, so take this change to get to the highest score!
Bug Fixes:
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Fixed Great Hall wall and boss wall colliders and pivot.
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Fixed auto fire not working well on Great Hall doors'.
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Fixed a bug that was causing more than one active Constellation in the Classic Mode.
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Fixed a bug when selecting Constellations in the Classic Mode.
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Fixed a bug that was causing Thunderstroke to not push the enemies right in front it.
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Fixed a bug that was causing the player's camera to move a little when rotating up and down.
Balance:
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Changed the character's level up curve to fit in the new character's system.
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Modified the shield relics to fit in the new character's system.
Overall Improvements:
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Improved the movement when lots of enemies go down a high place at once.
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Improved the Elemental Pistol level 5 passive description.
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Added the Killerfrost level 5 passive description.
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Added the Statikola level 5 passive description.
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Updated the Lightbringer level 2 text.
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If you level up during a blood ability, the level up screen will only show up after the ability time is over.
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Improved Sam Gun with auto fire.
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Changed Contract Despair description from Elite to Bosses.
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Improved Eye for an eye text.
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Optimized the main menu performance.
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Improved how push works on the enemies.
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Improved the enemies' animation LOD system to improve the game's performance.
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Improved all the game's UI to fit to the new content.
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Increased the number of Bosses' health bar that fits the screen to 7.
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Improved the Blood Rush's VFX.
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Improved the enemy detection system.
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Improved how shield is showed on HUD.
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Improved the Orb's behavior.
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Improved the crosshair.
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Added the Rat and Sunblast to the collection.
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Added sound to unequip all Constellations button.
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Improved the damage text when hitting the enemies.
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Updated the Flamethrower alternative shot text to match its current behavior.
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Updated Shield Generator tooltip.
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Optimized enemies' damage texts and health bars.
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Renamed Bloody Rush to Blood Ability on Key Bind Screen.
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Improved aim assist while auto fire is on.
We have crafted this new content with a lot of love for you all! We can't wait to hear your thoughts!
Happy hunting!
Cheers!
Changed files in this update