- Rebalanced skill progression speed and bonuses.
- Fixed Leinad's name reverting to English after dying.
- Fixed a typo in the debuff text.
- Fixed the wrong message appearing when the character is hit by a curse.
- Fixed critical issues related to traps and status effects.
- Fixed rewards from the treasure chest still appearing after running away from monsters hiding inside the chest.
- Fixed skill experience not being assigned to recruitable characters outside of the camp.
- Adjusted elemental damage bonuses.
- Adjusted enemy character creation logic during the second half of the game.
- Adjusted encounter chance while resting.
- Adjusted encounter scaling logic.
- Slightly adjusted the logic behind enemy waves.
- Nerfed sleep powder. No rest for the wicked!
Thank you for your support.
Changed files in this update