-  Rebalanced skill progression speed and bonuses.
 
-  Fixed Leinad's name reverting to English after dying.
 
-  Fixed a typo in the debuff text.
 
-  Fixed the wrong message appearing when the character is hit by a curse.
 
-  Fixed critical issues related to traps and status effects.
 
-  Fixed rewards from the treasure chest still appearing after running away from monsters hiding inside the chest.
 
-  Fixed skill experience not being assigned to recruitable characters outside of the camp.
 
-  Adjusted elemental damage bonuses.
 
-  Adjusted enemy character creation logic during the second half of the game.
 
-  Adjusted encounter chance while resting.
 
-  Adjusted encounter scaling logic.
 
-  Slightly adjusted the logic behind enemy waves.
 
-  Nerfed sleep powder. No rest for the wicked!
 
Thank you for your support.
 
 
 
 
Changed files in this update