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Update notes via Steam Community

Changes

  • Added a restart button in the pause menu
  • Added a "speedrun timer" option
    • This counts real-time during gameplay (including when halt is active), but pauses when the shop/options are open.
    • A new entry is listed on the game over screen when this is enabled
  • The controller-cursor during Smiley fight is now colored based on the player's color
  • Reserve no longer appears until the player has an active ability


Fixes

  • Fixed "press Tab" tooltip appearing in multiplayer
  • Fixed multiplayer screen replacing the control remapping section of the options after exiting to the title
  • Fixed the controller-cursor not appearing in real window mode
  • Fixed timed mode smiley not appearing in real window mode
  • Included timed mode smiley layer adjustments in "broken transparency mode"
  • Fixed broken window not being exitable sometimes (for real this time!)
  • Increased visible covered area of hole


<3
Windows Depot 2726451
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