They said it couldn’t be done, but somehow, we managed to pull it off. Now you can have your hat and eat it too!
The Eat My Hat update for Barony is finally here. With this latest update to the game, players have Hats, Custom Seeds, Mimics, and more to discover. There's so much great stuff to go over, let's dive right in and see how the latest update has made Barony bigger than ever before.
Hats and Masks
The first feature that inspired the title of the latest update to Barony, hats and masks further expand your character’s loadout. The team has added over items to the game which you can find during your quest or purchase from a hat shop.
Mix and match to find that perfect look
Every hat or mask you equip comes with special themed game effects, so these fashionable new accessories are much more than cosmetics. Full helmets have been broken up into two pieces to ensure that that impressive eye patch you found isn’t covered up by an iron mask. A musketeer tried it once. It didn't go well.
Mimics
The time has come. Mimics have long been in the works for Barony, and they’ve finally brought their voracious appetites to bear on the darkest parts of the dungeon. These vicious foes are impossible to distinguish from a regular chest until you open it. Once unleashed, they’ll pursue you relentlessly, causing serious damage to your adventurer while eating any armor you have equipped. Consider yourself warned!
Run for your life once a mimic sets its hungry sights on you.
Game Seeds
Custom Seeds
The addition of Custom Seeds in Barony fulfills another of our Kickstarter promises! Each seed ensures that you’ll get the same dungeon layout every time you play. Seeds are perfect for speedruns or practicing strategies on a familiar map.
Set Custom Seeds from the Lobby Settings Menu
Seed Events
One-Shot Challenges
One-Shot Challenges are what you'd expect from the name. You've got one shot to complete the challenge and get the highest score possible. Once you die or quit the game, your score is recorded for everyone to see. You won't be able to attempt the same One-Shot Challenge again, so make sure you're not throwing away your...yeah, you get it.
One-Shot Challenges can only be played in a local game.
Unlimited Challenges
You can attempt Unlimited Challenges as many times as you'd like. Each time you complete the challenge, either through victory or death, your score is recorded. Can you break the top ten when you have an unlimited number of attempts?
Unlimited Challenges can be played in single or multiplayer.
Event Challenges
Event Challenges are particularly exciting! These types of events might have you playing as a glass cannon armed with a super powered crossbow. Or maybe the game ends when you've destroyed enough furniture. The sky is the limit (or maybe we should say the dungeon is bottomless) when it comes to Event Challenges.
Event Challenges can be played in single or multiplayer.
How will you challenge Barony’s dungeons?
Leaderboards
Leaderboards have been fully implemented for the Steam and Epic Games Store versions of Barony!
There are several filters you can toggle between to see exactly how you stand up to other players:
You’re bound to be the best at something
Leaderboards are broken into two varieties: general, and Seed Event leaderboards. If you want to see how you stack up in a normal run-through of the dungeon, the regular boards are your destination, in the Adventure Archives. But if you have an incredible run playing as a skeleton in one of the Seed Events, use the “View” button next to that Seed Event menu.
Redesigned Icons
Starting with Eat My Hat, game icons have been completely redesigned! We now have wonderfully rendered, fully 2D, pixel art renditions of every item in Barony. Matthew Griebner has outdone himself once again with these subtle but highly effective icons.
Everything from your inventory to stores look gorgeous with the new icons
Swamp Trees
We're always striving to make Barony bigger, badder, and more beautiful, and just like our overhauls of the Labyrinths, Underworld, and Hell, the Swamps have gotten a little love.
A Swamp Tree in all of its swampy goodness
Starting with Eat My Hat, Swamp Trees will begin to spawn in the second realm you visit. These new trees stand apart from the rest of the obstacles on these floors of the dungeon and go a long way toward improving the look of one of Barony's existing biomes.
A lovely place to camp
But don’t get too comfortable
V4.2.0 Patch Notes
General:
- New hats and masks added to the game, spawning in a range of locations throughout the world. New items will appear in Shopkeeper stock, chests, floor items and miniboss inventories
- As part of this overhaul, some starting class hoods have been replaced with new effect variants for the Rogue, Wanderer, Arcanist, Ninja, Conjurer, and Mesmer
- All full face headgear such as the Steel Helmet is now split into the helmet and mask portions for customizability
- Custom Seeds are now supported in the lobby game settings - All map generation objects are now tied to the current map seed and will generate identically when reloading the same savefile:
- This includes generation objects previously not tied to the map seed such as Shopkeeper stock, chest loot, Minotaur / Zap Brigade spawning, miniboss spawning, spell/arrow trap projectiles
- Skills can now be modified by certain new items, check modifications to your skill levels in the Skill Sheet:
- The colored sidebar numbers in the Skill Sheet will display your total of base + modified skill
- The center area will show the breakdown of your base + modified values in the form of (X + 10) or (X - 10) when applicable
- Modifying your skill levels grants all benefits displayed, including Legendary unlocks
- The maximum total is still 100, exceeding this through modifications will not have any effect
- Skills may still be levelled as normal while your base skill is below 100 but the total has been modified to 100
- Mask slot items can now degrade on hit if they provide +AC
- Destroy armor scroll now works on mask slot items
- Khryselakatos attack speed improved from 0.9x to 0.75x (matching Compound Bow speed)
- Crossbow and Arbalest now benefit from Swift ammunition and Draw Speed modifiers
- Removed Alembic from the Tinkering Kit crafting menu and replaced with a new item
- Chests now show health bars when hitting for 0 damage with projectiles
- “Wanted” status effect is now also tied to your character sex in addition to race, providing another way to mask your identity
- Slightly reduced frequency of follower idle noises
- Added support for alternate sound setups, including surround 5.1/7.1.
- Change the sound output type in the Audio Settings tab. Restart the game to apply
- Added an HDR video setting. Toggle it on and off from the Video Settings tab
Bug Fixes:
- Fixed multiplayer clients not receiving current enemy status effects on top of their health bars
- Fixed Goblin melee skill increase notification playing after reaching max skill levels
- Fixed polymorph not working correctly when playing as a monster with Disable Abilities checked
- Fixed tinker trap placement on chests not positioning correctly
- Fixed Parashu proc message incorrectly playing when shapeshifted
- Fixed a bug where Steam Workshop item images were not displaying properly on some platforms
- Fixed a bug with Surround Sound where front and rear orientation was flipped
Translation Notes:
- Added character sheet attribute abbreviations to the lang/en.txt translation file (ATK/AC/PWR etc)
- Fixed STR/DEX/CON/INT/PER/CHR in the character sheet class tooltip not using the translation already present in the game files
- Individual files with updates that should be text diff’d from the previous version, as many lines have been added (Make copies from the previous V4.1.1 version before updating):
- data/skillsheetentries.json
- Important - Changed internal tag “MAGICSPELLPOWER” to “MAGICSPELLPOWER_INT”
- Important - “STEALTH_BACKSTAB” added line "realtime_update": true
- _data/statuseffects.json
- lang/en.txt
- _lang/itemnames.json
- items/items.json
- _items/itemtooltips.json
Changed depots in devtest branch