Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
1. Newly added units: Trispectral Cannon and Abandoned Saw
2. Newly added chips: Paradise Judgment, Pragmatism, Physics, Eternal Life
3. New achievements: Heroes, Becoming Legends, Immortal Knights, Retreat, Conquest · XVIII
4. Redo the logic of all dropped objects (space gems, healing batteries, treasure chests), significantly optimizing performance (especially endless mode)
5. Refactored all dropped object collection processes and fixed bugs that could not be collected in extreme situations
6. Fix the bug of a large number of special effects stacking during chip injection backtracking
7. The store algorithm has been optimized again, with the first 2 waves requiring 100% initial weapons, adjusted to a 50% probability
8. Fix bugs in the first two waves of the experimenter and Pope that should not have appeared on the crew
9. Significantly increased Endless Mode from monster strength
10 Endless Mode Added New Boss
11. Initial unit optimization: When there are too many initial units, the line of sight will increase with the number of unlocked units. To avoid some units at the bottom not being fully displayed
12. Fix the bug where the left-handed initial unit did not scan the injector
13. Adjust the "intelligent" feature of the charging station to the "therapeutic" feature
14. Cancel the "intelligent" feature of the confinement device
15. Add "auxiliary" features to beacons and charging stations
16. Reduce the technological damage of pulse engines
17. Adjust the load of all newly added cores
  • Loading history…
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link