- Newly added units: Trispectral Cannon and Abandoned Saw
- Newly added chips: Paradise Judgment, Pragmatism, Physics, Eternal Life
- New achievements: Heroes, Becoming Legends, Immortal Knights, Retreat, Conquest · XVIII
- Redo the logic of all dropped objects (space gems, healing batteries, treasure chests), significantly optimizing performance (especially endless mode)
- Refactored all dropped object collection processes and fixed bugs that could not be collected in extreme situations
- Fix the bug of a large number of special effects stacking during chip injection backtracking
- The store algorithm has been optimized again, with the first 2 waves requiring 100% initial weapons, adjusted to a 50% probability
- Fix bugs in the first two waves of the experimenter and Pope that should not have appeared on the crew
- Significantly increased Endless Mode from monster strength
10 Endless Mode Added New Boss - Initial unit optimization: When there are too many initial units, the line of sight will increase with the number of unlocked units. To avoid some units at the bottom not being fully displayed
- Fix the bug where the left-handed initial unit did not scan the injector
- Adjust the "intelligent" feature of the charging station to the "therapeutic" feature
- Cancel the "intelligent" feature of the confinement device
- Add "auxiliary" features to beacons and charging stations
- Reduce the technological damage of pulse engines
- Adjust the load of all newly added cores
星际意志 Playtest update for 27 February 2024
Update Version 0.8.0.1
Wendy
Patchnotes via Steam Community
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