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Today we added the following:
  • Force the game to load post process settings. In some cases the game would load without post process settings and effects such as the Sobel edge outline, vignette, and bokeh blur were not showing correctly.
  • Better camera transitions. In some cases, when transitioning between levels, or when starting a new character, the camera would glitch to a location that is not meant to be seen in the game. We now have a fix for that. This has to be set up manually for each case of a character- or level-transition, so we will keep our eyes open for other places where this happens.
  • Character customizer menu now fully supports default characters, for one default gender, or for characters who can be changed to a different gender.
  • Character customizer supports different starting equipment loadouts, different starting character classes, and different starting abilities. This is necessary for the upcoming campaign where different characters start with different equipment and abilities.
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