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Update notes via Steam Community
VEIN 0.010 is now live. Check the summary video below:



Changes/Additions
  • Town of Saranac is mostly done except for a couple large buildings. Exteriors are done. Interiors WIP.
  • Entirely new custom networking system (should let people host servers/play with friends effortlessly) + p2p networking
  • Add spatial VOIP! (press V)
  • Ambulance vehicle
  • Police car vehicle
  • Player groups system - you can now group up with friends to see who's online, get a chat tag, etc.
  • Add new character movement system, should be lag-free or close to it in multiplayer
  • Rewrote construction snap system, should be a bit more accurate to windows/doors
  • Buildings decay/get dirty visibly over ingame years
  • Add some character creation preset props that change as you customize your character
  • Add bloodlust uniqueness: only lose stress by killing stuff
  • Add firearm attachment system (right now only suppressors)
  • You now ragdoll when unconscious
  • Add a bunch of new stat perks
  • Add weapon attachments, just a suppressor for now
  • Chopped trees now fall appropriately instead of in a random direction
  • Add tire pressure, flat tires (affects camera in a vehicle + can pull to one side while driving)
  • You can pull out the school bus stop sign
  • Car batteries now display their charge in the vehicle UI
  • Better gamepad controls for everything
  • Add ability to send items directly to the UC in case they are too heavy
  • Car part repair requirements filled out
  • Some vehicles now display your hands on the wheel in third person & first person
  • Way better networking of persistent decals, persistent corpses, and power grid
  • TV now syncs in multiplayer
  • Add TV panel, ability to change TV volume
  • Modify bloom post processing to be less intense
  • Close map, admin menu, emote menu, containers with more keyboard shortcuts
  • Connecting to a friend with a passworded server through Steam prompts for a password
  • Add CRT effect to CRT monitors/TVs
  • Add analog wall clocks that function properly
  • Some containers now have a weight limit
  • Scoreboard is now sticky on screen; add social, mute buttons
  • You can now drag unconscious/dead players/zombies/npcs
  • Tweak the center of mass of many vehicles (makes them less easy to flip)
  • Schematics can now unlock build objects
  • Servers now display ping and current map in the server browser
  • Changed the workbench and stove UI to be a bit more horizontal than vertical
  • Thunder is now muffled indoors
  • You can now select how long you want to sleep, in hours
  • Replace a bunch of clothing placeholders with actual art
  • Increase handbrake friction
  • Decrease how fast lights burn out significantly
  • Organize gameplay section in settings menu
  • Settings menu is now localizable
  • Update all non-English languages
  • Blood now washes away in rain
  • Increase the speed you dry off from wetness
  • If a UC is built inside a building, it will now cover the entire building + an area around it
  • TV has a larger radius of effect for de-stress
  • Fortification built garage doors can now open like garage doors
  • You can no longer push vehicles while on/in them
  • Add destruction effects to all doors, some more furniture destruction effects
  • Corn, ferns etc now move when you walk through them
  • Being 100% tired now causes pain
  • You can now drain/empty sinks/tubs
  • Dragging and dropping now highlights things you can craft together in the inventory
  • Add sleepwalker uniqueness, wake up in a random (unoccupied) bed when you sleep
  • Add missing mosin to the farm
  • Add UI scale setting
  • Add birds that you can shoot out of the sky
  • Running through bushes now makes a sound
  • Add a visualizer to UCs that displays the owned area when building
  • You can now turn off electronic items like cell phones
  • When inserting a battery into an electronic item you can now specify which battery to use
  • Add chatbox filters
  • Add small disclaimer to multiplayer in the main menu because stuff still desyncs a bit
  • Camera now rotates with you while in a vehicle
  • Throwing items is now a chargeable meter; when at 100% you gain tiredness
  • Add the ability to show and hide clothes for roleplaying purposes
  • You are now safe from taking damage when exiting a vehicle, when on a vehicle, etc.
  • The campervan stove now is functional
  • Add a thermometer item, which is now needed to see the exact temperature
  • Separate HUD temperature into body temperature and world temperature
  • Add ability to flip door locks (take them out then reverse the direction)
  • Weak flashlight is now powered by cell phones/GPSes - without power, no weak flashlight
  • Make nights slightly darker
  • When a use option on an item is disabled, add a tooltip telling you why


Major Fixes
  • Fixed doors being built on top of each other and behaving strangely
  • Fix vehicles starting with an empty battery
  • Fix vehicles not saving their positions
  • Fix bed sleep spawnpoints not saving
  • Fix broken car batteries functioning fine
  • Fix gamepad scrolling too fast through use options
  • Fix attaching locks to stuff in multiplayer
  • Fix persistent corpses not saving appropriately
  • Fix F10 help menu crashing sometimes
  • Fix not being able to fill gas tanks in multiplayer
  • Fix disabled reason not showing in item selection UI sometimes
  • Fix persistent corpses being invisible sometimes
  • Fix vehicle passengers becoming invisible sometimes in multiplayer
  • Fix flies appearing around all lights all the time instead of just when the light is on
  • Fix lights exploding when you get close to them on dedicated servers
  • Fix some soundscape problems (not playing indoors or in vehicles), turn down river volume
  • Fix car alarms not syncing properly
  • Fix getting rotated when getting into a chair/vehicle that has a weird rotation
  • Fix entering water making vehicle passengers pop outside of the vehicle
  • Fix zombie mouths being too clean, eww
  • Fix admin menu spawning the wrong items when a filter was applied
  • Fix some blurry UI textures
  • Fix listen server hosts not showing them looking up and down in vehicles
  • Fix vehicles maintaining throttle, turn, etc. inputs when you die
  • Fix some conditions not removing at 0%
  • Fix snow, rain appearing on the underside of barn roofs
  • Fix power grid state not saving
  • Fix illnesses not saving
  • Fix usable subtitle not updating (e.g. not refreshing a stat value)
  • Fix some clothes not being marked as placeholder
  • Fix some stat differences being the incorrect color in equippable item inventory UI
  • Fix helicopter not syncing to anyone
  • Fix notifications sometimes getting stuck on your screen
  • Fix computers always showing 'stations' header even when not at a substation
  • Fix some conditions not removing when you sleep (e.g. well fed etc)
  • Fix farm clothing chest not having clothes
  • Fix structures not decaying
  • Fix insulated flask starting full of air
  • Fix workbenches sometimes having phantom result items still in them
  • Fix thunder not being affected by volume sliders
  • Fix farm having incorrect tool types/tools that don't exist anymore
  • Fix some firearm animation issues
  • Fix weather effects sometimes just vanishing when you move
  • Fix water filter eating containers
  • Fix decals looking weirdly thick on some vertical surfaces
  • Fix farm vehicles sometimes being locked, alarmed, etc.
  • Fix Sokudo Commute not being usable in first person
  • Fix car motor oil being classified as a beverage in the inventory (that's just your opinion though)
  • Fix melee not hitting crawling zombies
  • Fix not being able to e.g. run over zombies in headshot-only mode
  • Fix some destructible stuff changing color when destroyed
  • Reduce RAM usage on dedicated servers a bit
  • Fix clocks displaying month 13 when it's December
  • Fix some items having a health bar on the HUD
  • Loading history…
Windows Depot 1857952
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