10+ new levels, 2 new achievements and lots of other cool changes!
This update was mostly focused on back-end stuff, so expect a smoother experience, but otherwise roughly the same game.
If you've already played through part of the game, you might find that the level selection screen looks a bit odd. This is normal.
I added a lot of new levels in between old levels and also moved around preexisting levels to create a more gradual difficulty curve.
Therefore you'll probably find a bunch of unplayed levels in between your already completed levels.
Patch notes
- added/modified a lot of levels
- added Lose UI (indicate leftover food/goals)
- added new achievements
- added new main menu
- expanded options
- new save system
- added a way to reset your save from in game
- fixed a bunch of bugs
Changed files in this update