Patch note for 0.2
Start of Early Access
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Improved balance
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Added unlocking system using achievements (progress, for characters, weapons, items, trigger items)
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Changed "Day" difficulties
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Added 8 characters
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Added 6 weapons
Now there are different weapons available for each character
Also, weapons are now unlocked through achievements (progress) -
Added 17 items
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Added 15 trigger items
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Talent tree increased by 124 points
Weapon unlocking has been removed from the talent tree, now large nodes give % for weapon scaling -
Added 4 bosses
Now you get bonus coins and experience for every 10% of the boss's health -
Added 5 enemies
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Added first season, maple leaf
Access is granted after at least 3 characters receive 3 stars
For completing a character in maple leaf mode, you receive points that can be spent on enhancements -
Added new room mode