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Update notes via Steam Community
Hello everyone

We have released an update to Flashing Lights which primarily focuses on fixes, and adds a few additional aspects to the mission editor.

Build 270224-1 (Windows & Mac)

New in Mission Editor
- Smoke zones (need SCBA and Fan)
- Female SWAT character
- In editor now show the counter of NPCs, tow targets and fire
- Can place player heal med kits (Functions category)
- Another police car as prop
- Ambulance vehicle as prop
- Police, fire and medic NPC as prop

Fixes
- Undesired police car and police NPC spawning at custom mission's injured patient locations, if the call ID was above 9999
- Tow fixes for default police missions [ID 1014 & 1015]
- Towing for custom missions could break depending on vehicle props count
- Towing cars jittery movement fixed
- Police mission "Escaped convict vehicle incident" [ID 1012] was not able to finish in singleplayer
- Parking tickets didn't spawn and could place them with no limit and generate stats
- Updated parking ticket visuals
- Hostage NPC missing walking animation when following player
- Player canceling talk menu with Hostage NPC, could make them un-interactable
- NPC hostage might break interactivity when put in car
- NPC suspect's gun floating in front while having hands up
- Fire starter option in mission editor could flip on/off by itself
- Bank interior props (doors, wet signs) could duplicate multiple times (Mac)
- Terrain updated that blocked bank's lower garage (Mac)
- Translations updated and added localisation to Mission Editor
- Role menu icons updated
Windows Flashing Lights Content Depot 605741
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macOS Flashing Lights Depot MAC Depot 605742
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