Read on for details about this patch!
Combat
- Added a "Resisted" pop up whenever a Stun or Control effect was successfully resisted by a unit for clarity.
Bug Fixes
Combat
- Fixed bugs where percentage resistances to Stun and Control states were not being applied correctly.
- Fixed a bug where Hex of Death was not applying Cursed Resistance as written
Equipment
- Cap of Haste no longer gives +115% EVA/HIT, but +15% (as intended)
Exploration
- Improved performance in Creche prologue stage
- Apex Bridge performance enchancements
- Overworld building tiles are now more clearly passable/non-passable
- Fixed terrain problems in the Vistham Townhouse
- The naga boss must now be defeated to complete the Vistham liberation quest
- Apex Bridge chest can now be opened
- Fire Tower Entrance no longer traps players in Act 3
Changed files in this update