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Update notes via Steam Community

Main changes:
New User Interface
Added New Game+
Added ability to change shooting mode in settings
Improved lighting and added shadows
Removed gravity for boulder skill
Improved performance on the character creation
Reduced the number of skill points gained per level
Provocation skill no longer requires a spear

Balance:
Increased the number of items available from merchants
Reduced equipment drop from monsters

Bug fixes:
Removed infinite VFX and SFX after death
Triple Lunge skill when the character's weight is heavy
Visual display of blood when taking damage from Rotor Spikes trap
Boss Troll did not deal damage to the character if he was standing close to it
Double Knockback after unfreezing an enemy
Added delay when using a hot bar slot
Energy shot skill direction
Required character stats to learn a skill
Removed hotkeys availability during game pause menu
Roots are no longer generated in front of torches and stairs in catacombs
Fear debuff on summoned creatures
Tooltips no longer appear outside of the screen

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