Today our third hotfix is going out for 9-Bit Armies: A Bit Too Far. We are reading, and in some cases watching, your feedback and fixing the most critical things first. This time we have some fixes that should make the game run better for those large comp stomps as well as a few more things.
- General Art and UI updates for some unfinished business
- Versus Menu back button now positioned properly on widescreen monitors
- Garrison Infantry Icons updated
- Fix for skirmish / multiplayer where a placed structure that has not had any money paid for it (keeping it invisible and untargetable) would prevent a player from being eliminated.
- AI optimization to Harvester calculations to improve CPU performance
- AI has learned to be less mean on easy. We promise.
- Further AI optimizations to improve performance in large (6 & 8-Player) games.
Thank you again for your response on Steam, Discord and other places. Once the dust has settled we hope to have some news on what new stuff is coming to 9-Bit Armies soon.
- Petroglyph Team
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