- Classes now "work" and are applying to their characters -- no commands for manipulation yet, though.
- Unit height multiplier now supported on Map Layers.
- Map Layers UI got a facelift.
- Spawn entity command now shows the name of the entity reference and index.
- Entities can now have their movement patterns stopped via two new properties in the entity script page.
- Fixed a crash with Tags in the UI (when right clicking).
- Fixed an issue with doodad selection.
RPG Architect update for 26 February 2024
Feature Updates and Bug Fixes
Wendy
Patchnotes via Steam Community
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