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Update notes via Steam Community

Yesterday and today we uploaded some patches that changed the following:

  • The depth-of-field blur is now a bokeh blur. This requires a video card that can run DX11 and it's more taxing on the video card. In the future we can make a simple gaussian blur fallback for DX9 cards and slower DX11 cards.

  • Cleave now has a description indicating that it can hit two targets.

  • AoE abilities no longer affect non-combat NPCs.

  • Fixed a visual bug where the description of the previous ability appeared when reopening the ability menu.

  • The player can now close the map with the M key (or the key mapped to the map).

  • Enter and spacebar can be used to press the selected menu button.

  • Fixed bugged text in the instructions for switching characters.

  • Preparatory work for adding story characters to the game.

  • Loading history…
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