Yesterday and today we uploaded some patches that changed the following:
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The depth-of-field blur is now a bokeh blur. This requires a video card that can run DX11 and it's more taxing on the video card. In the future we can make a simple gaussian blur fallback for DX9 cards and slower DX11 cards.
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Cleave now has a description indicating that it can hit two targets.
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AoE abilities no longer affect non-combat NPCs.
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Fixed a visual bug where the description of the previous ability appeared when reopening the ability menu.
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The player can now close the map with the M key (or the key mapped to the map).
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Enter and spacebar can be used to press the selected menu button.
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Fixed bugged text in the instructions for switching characters.
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Preparatory work for adding story characters to the game.
Changed files in this update