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Update notes via Steam Community
- Currency you collect or spend is now visible in the HUD
- Waves of enemies attack you during the Extraction mission
- Loot is now sent from the Mech Bay to the Cargo Bay in the player Home Ship after returning from a mission.
- Added a bunch of new Science/Armory/Bridge specific Filler Objects
- New "Swarmling" Enemy! Don't let them get too close...or BOOM!
- Added the "Flame Lock" Ability
- Laying the foundation for SFX and Music with FMOD Integration
- Glass is now beautiful
Windows Depot 2172591
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