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Update notes via Steam Community
  • Currency you collect or spend is now visible in the HUD
  • Waves of enemies attack you during the Extraction mission
  • Loot is now sent from the Mech Bay to the Cargo Bay in the player Home Ship after returning from a mission.
  • Added a bunch of new Science/Armory/Bridge specific Filler Objects
  • New "Swarmling" Enemy! Don't let them get too close...or BOOM!
  • Added the "Flame Lock" Ability
  • Laying the foundation for SFX and Music with FMOD Integration
  • Glass is now beautiful
Windows Depot 2172591
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