We brought some balancing and some innovations in this update 🔃.
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We found that the cost of captives is very high and it is very difficult for players to purchase and play with Epic level captives. For this reason, we divided the captives into 4 classes. These are: Ordinary, Rare, Unusual, Epic. Those in the Rare class have been updated in the store as 5000 Captive Points, those in the Unusual class as 15000 Captive Points, and those in the Epic class as 35000 Captive Points 💸.
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The abilities of some captives have been adjusted 🤹🏻.
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Bull: Regenerates its own health by dropping fire embers every 8 seconds 🔥.
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Cloner Wizard: Opens a portal that melts enemies every 5 seconds. This portal is said to carry the creatures of Hellrand 🪄.
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New abilities added 🥳.
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Lightning Strike, this ability can now both be accelerated and its damage increased ⚡.
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Death Circle, the area covered by this ability can now grow larger 🔵.
Changed files in this update