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Stellar Settlers Closed Beta update for 25 February 2024

Stellar Settlers Beta 0.5.3 Patch Notes

Share · View all patches · Build 13556011 · Last edited 25 February 2024 – 05:09:13 UTC by Wendy

Patchnotes via Steam Community

Hey everyone!

As we approach 25,000 wishlists, we reworked spaceship-building gameplay last week for the popular demand, now we have more rules and spaceship part placement is grid-based similar to the game's pod placements.

Patch Notes:

  • Added successful liftoff experience points.
  • Implemented auto-save every 5 minutes.
  • Added a success screen and success panel for missions.
  • Introduced a spaceship handbook page with texts.
  • Implemented multipage structure for the spaceship info panel.
  • Added new structures, research scriptable objects, pod scriptable objects, and corresponding sprites.
  • Added Builder Station and modified Pods.

Gameplay:

  • Implemented force multiplier x2 for thrusters.
  • Required fuel tank amount set to 4.
  • Implemented gravity multiplier for more realistic physics.
  • Added settler missions and tutorials for resource assignment and firefighting units.
  • Improved spaceship parts connection and handling.
  • Implemented reset save on successful launch and return to main menu.

Bug Fixes:

  • Fixed various issues with ghost colliders for structures and tunnels.
  • Addressed the issue with thrusters not working if the amount is more than the fuel tank capacity.
  • Fixed the launch button and short tunnel connection issues.
  • Resolved issues with settler descriptions and mission listings.
  • Fixed various UI and layout update issues.

Other:

  • Synced translations and cleaned up code.
  • Improved handling of event and mission empty states.
  • Enhanced settlement stats and production bonus UI.
  • Updated various tutorials and indicators for better player guidance.

Thank you for your continued support!

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