Hey! This is a big update; especially for bugs. This is the first update that will come over the next few months as we approach full release out of early access.
And I know some are wondering why this major update doesn't include any new levels? I've always wanted to launch with a total of 30 levels and that was before I even added an in-game level editor. 30 levels is still the release goal however! And good news the final 12 levels will be added to the game very soon.
A professional level designer has been hired to assist me in finally getting these levels made. We are already putting the finishing touches on 3 of them and within the next month we should have all 12 in the game!
Also as a small note: the Train Your Minibot OST is now on Spotify (and Pandora / other music streaming services)!!!
Major Changes
- Updated Unity version from 2018 to 2022 LTS & 64bit executable
- Massive optimizations for better performance on low-end machines
- Added Particle Effects to Fans to Clearly Show the Harzard
- UI now scales and reacts better on different aspect ratios (specifically Ultra-Wide is now playable)
- Open Soda cans are now treated as a Movable object for levels (allowing more level design possibilities)
Minor Changes
- Audio button on the task bar now mutes / unmutes audio
- Changed the jet booster particle effect
- Adjusted the finger to object selection zone (this is a continuous testing feature)
Bug Fixes
- Power of Alignment Fixed (the weird drift you would see jumping from record players or planes)
- Wind Direction from fans assumed x-axis alignment now is direction-based
- Level Editor Bounding Boxes will no longer pulsate
- Movable Record Players will no longer float off the ground when placed
- Mouse Traps weren't always triggering and when they did it they didn't animate
If you find any bugs please do report them either in the Steam Discussions or over on the Fishagon Discord!
Changed files in this update