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Update notes via Steam Community

ALPHA BUILD 1.10 RELEASE CHANGELOG:

ADDITIONS AND ADJUSTMENTS:

  • Refined the Ceremony Gravestones when a player dies.

BUG FIXES:

  • Fixed Gun Position and Rotation being off when switching guns in Moshpit, Gun Cycle, and Gun Switch.
  • Fixed Gun Cycle issue where the game will end when a player reaches 9 kills instead of 13.

SANDBOX ADJUSTMENTS:

  • Decreased DBS90A Rate of Fire from 5 to 3.
  • Decreased DBS90A Damage from 10 to 3.
  • Increased DBS90A Bullet Spread from 50% to 75%.
  • Decreased DBS Rate of Fire from 5 to 4.
  • Decreased DMR10 Rate of Fire from 4 to 3.5.
  • Increased CP6 Rate of Fire from 2 to 3.

GAME MODE CHANGES:

  • Brought Back the SG3 as the starting weapon in Juggernaut.
  • Increased Juggernaut Health from 180 to 500.

ALPHA BUILD 1.10 PATCH 1 CHANGELOG:

ADDITIONS AND ADJUSTMENTS:

  • Brought back Infection! Work together with other survivors or join the infected to infect remaining survivors to win. First to 30 kills or No Survivors Remaining to win.

BUG FIXES:

  • Found the issue for mouse look jitter, and fixed it.

GAME MODE CHANGES:

  • Zombies in Infection now have 200 Health.
  • Zombies in Infection now deal 30 damage instead of 60.
  • Zombies in Infection now have increased Attack Distance, 27.5 instead of 20.
  • Survivors in Infection now start out with Double Barrel Shotguns (DBS) instead of the SG3 Shotgun.
Windows 64-bitEnglish Depot 1871971
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