English
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[Liu]All the vehicle drivers now learned to take caution and not to collide with other cars. Thus, it's less likely to have a traffic jam unless you intend to make that happen. (Thanks to 渺兔's feedback.)
[Liu]The town simulation now checks whether the vehicle spawn location is clear or not. If the spawn location has something that may collide with a vehicle, the vehicle will not spawn.
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Optimized the function: has_event_here? (It now checks against getLocalEventList(x,y) instead of going through all events on the map.)
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[Traffic Insurance Fraud]Fixed a bug that causes the player character unable to move after hitting a car. (Thanks to 渺兔's bug report.)
简体中文
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【疁城】所有的司机现在学会了谨慎驾驶,不再会不谨慎地把车开到别的车上了。从而,降低了交通堵塞发生的概率。当然,你如果故意要造成交通堵塞的话,还是可以的。(感谢渺兔的反馈。)
【疁城】城镇模拟器现在检查车辆出生点附近是否没有杂物。如果车辆出生点会导致车辆踩到别的东西,则车辆不会出现。
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优化了函数has_event_here? (现在这个函数会检查 getLocalEventList(x,y)返回的列表,而非对所有地图上的事件进行遍历。)
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【交通保险诈骗】修复了一个导致主角被车撞了之后无法移动的Bug。(感谢渺兔的Bug报告)
[Neolithic]To the End update for 24 February 2024
Update Version 20240225B
Wendy
Patchnotes via Steam Community
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Neolithic-To the End Content
Depot 1519141
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