Squashed a few more bugs!
General improvements:
- Fixed minor bug/inconsistency with pathfinding behaviour.
- Fixed an issue where characters did not correctly display footsteps despite having to move in order to shoot.
- Fixed a bug where if an alarm clock did not detect someone at the start it would not animate if a character walked into it later.
- Fixed an issue where characters affected by multiple alarm clocks did not correctly visualize they still were after removing one of them.
- Fixed an issue where characters did not display the bullseye as its target when affected by alarm clocks even though it was.
- Fixed an issue where the sound effect for hovering over buttons played twice.
- Fixed disconnecting controller or opening the Steam overlay during the loading screen would cause the loading screen to not register input.
- Fixed disconnecting controller or opening the Steam overlay during the win screen would cause the pause menu to open as well.
- Slight overall performance improvement
Enhanced the video options screen:
- Provided a dynamic resolution selection with DLSS quality options.
- Corrected text for video options screen modes.
- Resolved layout problems in the video options menu.
Gamepad specific:
- Fixed special item mode buttons on gamepad not playing sounds when pressed.
- Fixed controller glyphs in the help menu not working correctly.
Changed files in this update