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Everyone Must Die: A Western Standoff update for 24 February 2024

Patch 1.0.8

Share · View all patches · Build 13553543 · Last edited 24 February 2024 – 23:09:09 UTC by Wendy

Patchnotes via Steam Community

Squashed a few more bugs!

General improvements:

  • Fixed minor bug/inconsistency with pathfinding behaviour.
  • Fixed an issue where characters did not correctly display footsteps despite having to move in order to shoot.
  • Fixed a bug where if an alarm clock did not detect someone at the start it would not animate if a character walked into it later.
  • Fixed an issue where characters affected by multiple alarm clocks did not correctly visualize they still were after removing one of them.
  • Fixed an issue where characters did not display the bullseye as its target when affected by alarm clocks even though it was.
  • Fixed an issue where the sound effect for hovering over buttons played twice.
  • Fixed disconnecting controller or opening the Steam overlay during the loading screen would cause the loading screen to not register input.
  • Fixed disconnecting controller or opening the Steam overlay during the win screen would cause the pause menu to open as well.
  • Slight overall performance improvement

Enhanced the video options screen:

  • Provided a dynamic resolution selection with DLSS quality options.
  • Corrected text for video options screen modes.
  • Resolved layout problems in the video options menu.

Gamepad specific:

  • Fixed special item mode buttons on gamepad not playing sounds when pressed.
  • Fixed controller glyphs in the help menu not working correctly.
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