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Empires update for 24 February 2024

Empires 2.36.2 Released!

Share · View all patches · Build 13553381 · Last edited 24 February 2024 – 20:33:08 UTC by Wendy

Patchnotes via Steam Community

We're happy to announce version 2.36.2 which is live on Steam right now.
Changelog below and also on our Website

Come join us on Discord!
Don't forget to check Discord events to see the date and time of when Games are played.
(It's not dead yet)

Did you know we are porting this mod to Unreal Engine 5?
You can follow its development on our Website and/or Discord

Changelog:

Bug fixes

  • Fixed a few issues caused by changes in 2.36.0
    • Fixed player round stats not restoring if the player reconnected to the server.
    • Fixed issues with collision of projectiles/players.
    • Fixed an issue causing soundscape entities to not play any sounds.

Script/Game Balance

Research
  • Biological Cannon
    • Increased Cost from 360 to 480
    • Increased Time from 90 to 120
Vehicle Weapons
  • Biological Missile

    • Reduced Cycle time from 3 to 1.5
    • Reduced Heat from 12 to 10
  • Guided Missile

    • Increased Clip Size from 5 to 6
    • Reduced Reload Time from 5 to 4
Empires Assets Depot 17741
  • Loading history…
Windows Empires Binaries Windows Depot 17742
  • Loading history…
Linux Empires Binaries Linux Depot 17746
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