Changelog - Patch 2.0.2.2 on the Test Branch
Fixed
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NPC kids in player village have the same hair color
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Player heir has heterochromia on multiplayer (as toddler for both sexes and as male adult)
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Possibility for player to enable dialogue options again using mouse cursor after already selecting one
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Dialogue response loading displaying too late in certain situation - especially if client has high latency
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Declining road building will erase all road materials from the ground beneath the building ghost
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Weight not always updating while riding a horse as a client
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Clicking mouse on input to transfer items to mount is not responding
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Sometimes flowers disappear from pots under windows when the window has shutters
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Some cases of bandits ignoring player
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Mount rider voice not working
Updated
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Changed price of waterskin, vials, containers and spears
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Goosehouse has higher productivity
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Changed experience gained in herbalist hut
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How animations of NPCs and their stance (whether they are sleeping, sitting etc.) are replicated
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Optimized dialogue event related logic to reduce server traffic
Kind Regards,
Render Cube and Toplitz Teams
Changed depots in public_testing branch