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Update notes via Steam Community

Changelog - Patch 2.0.2.2 on the Test Branch

Fixed

  • NPC kids in player village have the same hair color

  • Player heir has heterochromia on multiplayer (as toddler for both sexes and as male adult)

  • Possibility for player to enable dialogue options again using mouse cursor after already selecting one

  • Dialogue response loading displaying too late in certain situation - especially if client has high latency

  • Declining road building will erase all road materials from the ground beneath the building ghost

  • Weight not always updating while riding a horse as a client

  • Clicking mouse on input to transfer items to mount is not responding

  • Sometimes flowers disappear from pots under windows when the window has shutters

  • Some cases of bandits ignoring player

  • Mount rider voice not working

Updated

  • Changed price of waterskin, vials, containers and spears

  • Goosehouse has higher productivity

  • Changed experience gained in herbalist hut

  • How animations of NPCs and their stance (whether they are sleeping, sitting etc.) are replicated

  • Optimized dialogue event related logic to reduce server traffic

Kind Regards,
Render Cube and Toplitz Teams

Changed depots in public_testing branch

View more data in app history for build 13546404
Medieval Dynasty Content Depot 1129581
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