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Nemire update for 23 February 2024

Update 1.0.4 Notes Feb 23

Share · View all patches · Build 13544806 · Last edited 23 February 2024 – 16:09:21 UTC by Wendy

Patchnotes via Steam Community

Greetings Necromancers,

The game launch was absolutely amazing, thank you everyone for the kind words and feedback. This is day 5 after release and patch number 4 has landed. This updates fixes the rest of the game breaking bugs and ads some QoL features.

Patch notes 1.0.4

Fixes:

  • Triple Shot no longer hangs the UI
  • Ambient volume setting now saves properly
  • Undead move speed toggle now saves properly

Improvements:

  • Move and Attack states now should be indicated better

New:

  • Accessibility: screen shake toggle

Coming up next are more accessibility features and UI bug fixes for ultra wide screens.

Here are the previous patch notes if you missed any.

1.0.3

Fixes:

  • Warrior and Berserker after completing an attack would get UI disabled
  • Achievement trigger fixes
  • Animation optimizations for Damage Over Time effects
  • Tooltip typo fixes

Additions:

  • Those who provide feedback are added to the game forever.
  • Undead name pool additions: Montana, Neuk, Asmo, Javi, Violet

1.0.2

Fixes:

  • Hotfix for event mission not ending when all enemies are defeated.

1.0.1

Fixes:

  • A lot of wide-screen fixes (more to come)
  • Archer ability bar being weird after going to settings in combat
  • Mission description scroll stays after ending a run an starting a new one
  • Tooltips are now not displayed for invisible ui elements
  • Fixed actual unit injury healing essence cost
  • Limited issue where game would hang after units get damaged by fire DOT (let me know if this happens again)
  • Loading history…
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