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Warlordocracy update for 23 February 2024

Warlordocracy Early v12.7

Share · View all patches · Build 13538619 · Last edited 23 February 2024 – 04:09:12 UTC by Wendy

Patchnotes via Steam Community

There's a new nifty little list you can choose from when importing a party. Parties are still imported automatically when you finish a chapter, but you can also choose to start a game from that chapter and either create a new character or import a party. There are also now party level limits for each chapter, which forbids you from importing a party that's too powerful. Reputations are also attached to parties.

Lots of other little improvements, which can you see below. I am balls deep into designing Chapter 3. Still on track to release 30 April. Gonna put the next alpha on Patreon on Monday.

Complete list of changes:

-New objects: wallCanopy (jungle canopy for Ch.3).
-New sprites for wave effects, facing all directions.
-New script command: "objCrimeCheck" (check for witnesses and decrease faction respect by given amount).
-New script command: "loadPartyList" (brings up list of parties that you can choose to import).
-Picking locks now uses "objCrimeCheck" command and decreases respect by 5 if caught.
-Loading game now brings up a list instead of requiring player to input filename.
-Chapter intro scripts now use "loadPartyList" command when starting a new game.
-Included some prefab parties you can load with new "loadPartyList" command.
-Added level limits to chapter intro scripts when importing parties.
-Party dialogue no longer happens until after chapter intro scripts.
-Updated forbidden player names in misc\naming.wsl script.
-Expanded Chapter 3 Alpha (for Patrons).

Windows Linux Depot 1748161
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