Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
Update notes via Steam Community
Hey all! This patch contains 1 Bug Fix and 1 Performance Update

Bug Fix
  • Fixed an Animation bug that would make the game scene not fade out properly when accessing the cellar doors by the house.
    NOTE: This bug occurred due to the changes I made in the last update, when I adjusted the Animator on the "Car Fade In".


Performance Update
  • The game's Shadow Map Texture has been cut in half. It was 4096, but only on accident. I have halved it to 2048. Because of this, you'll notice the shadows on the fence and house are softer. Doing this retains the game's intended visual style, but should help (at least a little) with performance on low-end machines.


That is all! As always, thanks for the support and bringing these issues to my attention!
Windows Depot 2598341
  • Loading history…
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link