Changelog:
- 3 new dungeons + 3 Post-game "Trials"
- Bleeding now has a cap of 5% Max HP / Round and every charge add 0.5% instead of 1%
- Poison DMG increased to 1d6 instead of 1d4 per charge
- New upgrades available for the Divine Potion
- Improved performances during the dungeon exploration
- Fix: male/female voice sfx
- Fix: deleting a character will no longer mess with the equipment of other gladiators
- Added a Unique Passive Skill for the Strix
- Balanced the ATK/DEF and other values for different enemies
Now you can complete the main campaign of the game and challenge yourself in some post-game trials, special dungeons with high-level enemies (and great rewards).
Changed files in this update