Skip to content
Enter Submit to view all results. Ctrl+Enter View and filter in instant search.
Close ×
Search powered by Algolia
Update notes via Steam Community
(Currently PC and Quest Only - PSVR to come later)

- Added optional Primary Button functions in controls menu (press to undock, hold to reset level when using time-attack-helper)
- Added slider to general menu to adjust button snapping distance (lower percentage means you have to get the tip of your finger closer to the button)

- Adjusted "arm geometry" for menu panel (is no longer just random cylinders)
- Adjusted crate collision behaviour when docking at high speeds (reduces chances of backflipping)

- Fixed issue where missile wouldn't detonate when resetting level via race restart
- Fixed issue where missile particles would persist between level restarts
- Fixed issue where Vive controller image wouldn't show correctly on the "race restart" hint panel
Windows 64-bit Space Docker VR Content Depot 1728831
  • Loading history…
Ad-free Steam data for everyone since 2012
Support SteamDB • Donate or contribute
Open link