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Update notes via Steam Community

(Currently PC and Quest Only - PSVR to come later)

  • Added optional Primary Button functions in controls menu (press to undock, hold to reset level when using time-attack-helper)

  • Added slider to general menu to adjust button snapping distance (lower percentage means you have to get the tip of your finger closer to the button)

  • Adjusted "arm geometry" for menu panel (is no longer just random cylinders)

  • Adjusted crate collision behaviour when docking at high speeds (reduces chances of backflipping)

  • Fixed issue where missile wouldn't detonate when resetting level via race restart

  • Fixed issue where missile particles would persist between level restarts

  • Fixed issue where Vive controller image wouldn't show correctly on the "race restart" hint panel

Windows 64-bit Space Docker VR Content Depot 1728831
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