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Update notes via Steam Community

Warriors of Tynedale,

One of my biggest updates has dropped, again focusing on the quality of the game and the fun:

Gameplay:

  • New puzzle in Hexham Ruins
  • Area redesigns for Longsands Beach, Kielder Forest and Dunstanburgh Castle, including more enemy placements and variations, vegetation placement and challenge
  • More pots and enemies in Dungeon 2 and 4

Enemies:

  • Two more monsters have slipped into the world, well hidden under bushes, pots and rocks. One will hunt you down, the other is a little lazier but will still jump out at you … boo!

World Building:

  • Well, since I created the world, I thought I’d move in … if you can find me!
  • A variety of food and drink items have been delivered, celebrating the great traditions of Tynedale
  • More books around Tynedale, available if you want to dive deeper into the world of Tynedale

Graphical and animation updates too:

  • New bridge designs in Gosforth – courtesy of a little charity fun run and our resident stone mason laid the foundations
  • Ladder climbing animations – instead of running down, you’ll climb … ‘elf and safety ‘n’ all dat.
  • UI improvements and changes for better player feedback
  • Smoke particles for them chimneys and camp fires

Sound FX:

  • Water falls sound like … water falls rather than silent … things
  • There are a range of pots smash and bush chopping sounds
  • Cleaned up some sounds sounding when shouldn’t

Bugs Fixes:

  • Various small bugs splattered, including some collisions and enemy respawning

Finally, unbelievably, it is Tynedale’s Two-Year Anniversary! Happy Birthday, Tynedalers! Thank you for your incredible support!

Windows English The Legends of Tynedale Content Depot 1417591
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