
- - Fixed an issue where the Smelting UI is blank after learning the profession
- - Fixed an issue with inventory that trigger its full even if you still has space
- - Fixed an issue with the inventory where there are some parts that is not clickable
- - Fixed an issue with Mlecchas' attack speed where its faster than Mlecchas Caura
- - Fixed an issue with Mlecchas Karmana's attack where it does not have projectile and sometimes desyncs
- - Fixed an issue where TP/HP value has inconsistency after each login / switch character
- - Fixed an issue where the PartyNameWidget is overlaps with the PartyCommandWidget and you cannot click on it
- - Fixed a critical issue where Anubaba (Consumable that buff damage) is reducing Deva/Garuda's damage when consumed
- - Fixed a critical issue where Zilakhaman (Consumable that buff defense) is reducing Deva/Garuda's damage when consumed
- - Fixed the issue where Pisaci Caura & Pisaci Preta gives lower EXP when killed
- - Fixed an issue with the nerve stats where sometimes it goes negative when you add it
- - Fixed an issue where the Assassin Skill: Yankana (Hide Skill) is being detected by monsters while hidden
- - Fixed an issue with the "inspect feature" where it sometimes shows different items worn by the player that is inspected
- - Fixed an issue with the "Bring Task" related quests where it does not count if the item is given via Trade
- - Fixed an issue where the "Kill Quest" tasks counts if someone not in your party kills the monster near you
- - Increased monster spawns in all maps
- - Fixed a critical issue where players are able to engage in "Player Kill" by quickly switching targets while casting a skill aimed towards a monster or using self buffs
- - Fixed a critical issue where you can input more than the amount of gold you hold from your inventory when trading
- - Fixed an issue where NUMLOCK will make your character walk instead of Running
- - Fixed Choniukusin Spawns in Tower of Silence
- - Updated the Trap timers inside Shambala Dungeon, they now will trigger/spawn randomly
- - - Before, all traps will trigger/spawn at the same time specially the spike traps
- - Fixed textures in one of Shambala Trees
- - Fixed an issue where you can still add chakra while being dead
- - Fixed an issue with the titles that went missing after switching map
- - Players will now be teleported into Nagamudra Hima spawn area even if they stand on the edges of the platform
- - Fixed an issue where when dying from traps inside the dungeons, there will be a rogue damage that can kill you when you respawn to town
- - Fixed Shambala tree assets where the textures looks distorted
- - Fixed the rarity of Event Dungeon Tickets
- - Basati Skill should now regenerates HP while in Combat
- - Fixed an issue where being hit by a trap does not trigger in combat mode
Changed files in this update