After last big update, a couple of bugs sneaked by, so I'll be addressing some of them. There are also new features, because some quality of life is always good to see :).
Below is the comprehensive list of changes in this update:
Main Menu changes
- Custom Puzzles image preview
When selecting files to create custom puzzles, you will now see an image preview of the selected file. - What's new menu
What's new menu (the bell icon on the main menu) has been reworked. It will now show patch notes ingame, instead of opening an external link to Steam announcement.
Pause Menu changes
- Static puzzle highlight toggle
As per requested, it's now possible to turn on the legacy behavior of the puzzle piece shader. When enabled, the puzzle piece highlight/shadow will be static (as in rotate with the piece), and will hint at the correct puzzle piece orientation.
The option is available in Pause Menu > Gameplay > Static puzzle piece shadow. - Audio sliders tooltip
Audio volume sliders will now show a tooltip when hovered. The tooltip displays the current percent value of the slider. - Adjusted default settings
Default starting rotation is now set to 90 degree.
Default puzzle piece snapping is now set to 40% instead of 100%, which was too much to start with.
Only the default values changed, if the setting was adjusted before, the saved value will be used.
Other changes
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Added an additional check in save data to check for corrupted files and use the backup save in such case.
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Bugfixes
- Fixed a bug that caused the Sort By Section order to be flipped in ~200 pc puzzles (again).
- Fixed a bug that caused custom puzzles tagged at creation to not save the tag properly.
- Fixed a bug that caused zen mode starting puzzle piece to be shifted
Hope you enjoy the update,
Bartek
Changed files in this update