You can now start the game on any day of the year, this looks like a simple change, but took a lot of work to get done.
We have also fixed a critical bug that caused problems on long playthroughs, if you have a save on winter of the first year and the problem started to manifest loading that save on this version should fix it.
Each season now has its own soundtrack, with a song for outdoors day, outdoors night, city day and city night, for a total of 12 new songs (spring is still the same).
You can also choose the seeds for the randomization of critter/fish spawns, forageables and quests.
Changelog:
*V0.69.0.0 ~ 20.02.2024 ~ Unity 2020.3.46f1
Features:
Implemented a day selection screen for new games, so you can start in any season.
Implemented a randomseed selection for some random elements ingame.
Added 12 new songs
Changes:
Added 10k, 35k and 100k survival score achievements.
Improved the aligment of some elements in the Collections Screen
Bugfixes:
Fixed a bug related to timekeeping. The game should now work consistently for 100 ingame years rather than just one and a half
Fixed a small issue in the Building Screen search box
Fixed the tutorial guide triggering when typing in input boxes
Fixed scarab critters animation
Fixed seeds with no traits not showing the score star in the inventory
Changed files in this update