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Update notes via Steam Community

Carrier Docking Progress:

The carrier kinda slapped us around technically as we worked to implement and R&D it on the fly. Here is the remaining list till we can wrap up this card on the roadmap.CERC/Doctrine revamps that i posted about a few days ago on the Discord announcements.

  • Death Condition tied to the Carrier and not Winters

  • Winters is now a rebuildable Hero at the Carrier

How to opt into Experimental

To opt into experimental install "Cepheus Protocol Experimental" in your steam library.
It is no longer a beta opt in but an entirely new game granted when you purchase the base game.

Patch Notes

(Click Show details for a full breakdown of the changes)

  • Fixed Bridge navigation issues that were reported

  • Fixed the Carrier being unable to move if you saved/loaded while it was docked

  • Interaction Actor logic added, so - when docked and elevator is down - you can right click on the elevator with a selection of units, and they'll run to hop on board

  • Fixed an issue where units boarding the Carrier via elevator may sometimes fail to update their movement base correctly (thus getting 'stuck', acting weirdly, or 'floating' beneath elevator)

  • Fixed their position's height when they're placed on elevator, so they won't fall through it sometimes

  • Fixed a bug where the Levi could be targeted when burrowed allowing friendly fire + glitching out Mortars

  • Fixed a Crash when loading a save file from a user submitted bug

  • Rebalanced CIWS,MK38 & RIM116 and make them overall more effective

  • Mutt Spread issues resolved so they are more accurate now

  • Added Carrier docking points ports that are large enough to allow the carrier to dock

  • Added Airfield to Treasure Island

  • Made units inside guard towers so they cannot be Infected to stop them from breaking. Reported from various Discord forum threads.

  • Fixed helicopters not working for rappelling after doing it a second time with groups less then 2-3

  • SMAW ammo fix

  • Added LCAC shop icon.

  • Fixed an error when ordering more then 1 LCAC one would always path find correctly and others would fail and just crash into the Island

  • Helicopters now clear their movement base when taking off (so they don't remain 'double attached' to things like the Carrier, which causes severe movement oddities)

  • Fix to part of move preview 'inaccuracy' for units moving on top of Carrier

  • Minor fix for boats spamming out repeated move commands when they're already at their move target

  • Fixed an issue where the LCACs could get 'confused' and not move to the correct move target if you order them to move onto land, then change your mind and order them to move onto the water before they land

  • Added Buoyancy and extra effects to LCAC.

  • Slight updates for LCAC animation BP to properly read engine speed for Fans/engine visual effects

  • Boats can now move and stop much closer to shore
    being

Please note the following going forward (Restart your game/steam to get the update if needed

General Development Updates


Letter from the Producer

https://steamcommunity.com/games/979640/announcements/detail/3718325557390407190

New Roadmap system

We now have a new system for our community to follow along on development. This website will break down all the major systems that are coming each patch. It will not include hotfixes/bug fixes. Sections inside TBD can be included randomly if we are ahead of schedule
https://www.notion.so/cepheusprotocol/Cepheus-Protocol-31f1b25ce00148d6844825f4a0c0bc08

Ways to Support Development

Everything goes towards expanding the team and building a better game!

Consider Supporting us on Patreon
Merch Store

Cepheus Protocol Anthology

Experience the outbreak of the Pangu Virus from multiple perspectives across as the brave heroes of the Center for Epidemic Research and Control battle tirelessly to stop the spread of a cataclysmic alien virus that has mutated innocent people into monstrous creatures of unimaginable power
https://store.steampowered.com/app/1707120/Cepheus_Protocol_Anthology_Season_1/

First 40 Minutes of Cepheus Protocol Anthology Season 1

Windows 64-bit Depot 2116561
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