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LONESTAR update for 22 February 2024

Weekly Content Update | New Pilot – Painter & Some Adjustments!

Share · View all patches · Build 13520704 · Last edited 22 February 2024 – 04:09:13 UTC by Wendy

Patchnotes via Steam Community
New Pilot -

Introducing this week's pilot recruited through the Association: Hacker - Shade.

Once, the genius hacker, Shade, accidentally hacked into an unseen database. After casually modifying a few parameters, she discovered that the rules of the entire world had since changed.

Inherent Talent - Disrupted Rules: In the 1st/2nd/3rd galaxy, all randomly dropped Units and Treasures are mandated to be Common/Rare/Legendary ones, with no limit on the quantity.

*Shade will be unlocked at Level 70.

Shielder Units Adjustments (enhanced the utility and strength of this combat style) -
  • Emergency Core renamed to Shield Burst Core with an updated effect: When Shield Point changes, gain Double Strength.
  • Intermittent Protector renamed to Postponed Protector with an updated effect: At the start of the 2nd turn, increase the Max Shield Points by {0} for this battle, and restore all Shield Points.
  • Impact Compressor with an updated effect: After loading an Energy, gain extra Strength equal to the total damage received from the last Showdown.
  • Changed the orange slot of Shield Induction to blue slot, and post-upgrade from white slot to blue and white slots.
Optimization -
  • Event - Grand Collector: options modified, increasing rewards and selection range.
  • Event - Premium Auction: reduced the required Star Coins for the auction.
  • Adjusted the logic for determining the weight when entering combat. No longer prompts if Units in the backpack cannot be loaded.
  • Enemy Units - Spider Bomb and Mirror Device: Timing for damage has been adjusted to after the end of the Showdown.
  • The Treasure - Refracting Laser will now take effect before the Enemy Unit - Durable Missiles.
  • Optimized part of the descriptions.
Bug Fixes -
  • Fixed the issue where the Talent - Rogue Ballade could still randomly generate the same point number under the influence of the Treasure - Backup Engine when there were enough Resources.
  • The effect of the Unit - Weakness Analyzer will be triggered after the Treasure - Electric Guitar now.
  • Fixed the issue where the Units - Breakthrough and the Treasure - Palette together in combat for the first time on a blue slot could cause abnormal color representation of the slot.
  • Fixed the issue where the Events - Grand Collector and Unit Exchange could randomly generate the same Unit.

We are back from the Spring Festival break and now it's time for full-speed development! Stay tuned bounty hunters, the third Spaceship is under construction!

Join us on Discord: https://discord.com/invite/QFkYZjZ2P4

Windows Depot 2056211
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