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Ostriv update for 21 February 2024

Alpha 5 patch 5

Share · View all patches · Build 13519033 · Last edited 21 February 2024 – 14:09:08 UTC by Wendy

Patchnotes via Steam Community
Added/changed:
  • Added a hotkey to temporarily hide the UI (for nice screenshots), which is 'H' by default

  • Cart/wagon sheds will now prioritize special orders over construction supply

  • Added a new panel to show all current delivery orders

  • Village house gardens will now tend to split to more crop plots

  • Some buildings will now automatically change their pavement style if nearby paved area

  • Added hotkeys (F1/F2 by default) to change brush radius when marking trees

  • A new rowhouse variation

  • Two new fences

  • New building: stone bridge

  • Added tooltips on all family tree items

  • New map with lots of unlimited resources and a nice lake

  • Other minor changes

Fixed:
  • Another case of construction getting stuck

  • Cursor was invisible in fullscreen if mouse trail is enabled

  • Couldn't copy a barley field

  • Some UI glitches related to vehicles/animals relocation

  • A bull could be taken to two places at once leading to unexpected results

  • Navigation issues between long village house fences

  • "On hold" didn't always work properly for rowhouses

  • There was no lye supply option for ashery

  • All plough oxen died exactly at the same age

  • One of the roof variations added in the previous update never appeared in game

  • Charcoal pile deliveries could stuck in a cycle

  • Asheries could cycle-deliver ash to each other

  • Some edge cases with sheep livestock optimization

  • Couldn't destroy a cart if it needed repair

  • Visual glitches on some water wells

64-bit Ostriv content 64bit Depot 773791
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32-bit Ostriv content 32bit Depot 773792
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