Dear Engineers,
We're excited to push our first update out since resuming development.
Today we're bringing some commonly requested features and improvements, thanks to everyone who is contributing with their ideas and feedback on the forums and on our friendly Discord server.
Offset Changes
We've changed the Offset operation to now support all 3 axis and increased the maximum amount of offset available to 0.5m, this should make life easier when building intricate models.
Component Spawner Additions
Component Spawner now features two new properties:
- Lifetime: Allows you to define a time after which the spawned component will auto-destroy
- Force: Applies a force to the spawned object
Now you can finally make that tennis ball thrower you've been dreaming about!
Other Changes
In no particular order:
- Gamepad Interface: Added 'Enabled' property to quickly enable/disable input
- Raw Mechanic Components: Added 'Friction' property to allow for things like buttery smooth bearings or strong brakes
- Character Movement: Added ability to change volume of character movement sound
- Device Controller: Added 'Reset' Command to allow resetting a Device through Sketch (useful in Staged worlds)
As always please let us know if you find any issues or have any suggestions.
Thanks!
Changed files in this update