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Update notes via Steam Community
  • Game balancing improvements (weapon stats, loot, coin and experience gain, among others)

  • Performance tweaks, including generic foliage and navmesh optimization

  • Gamepad support added

  • Several fixes improving the resource extraction system

  • New enemy abilities

  • Rebalancing for Robin's character development, different types of enemies and building costs

  • Numerous AI improvements and fixes

  • Stamina system improvements

  • Stealth system improvements and dynamic character visibility scaling

  • Player visibility gauge added

  • Difficulty setting improvements (AI detection range is also affected by game difficulty)

  • New enemy hairstyles and beards

  • Status effect resistance system

  • Enemy health bar now shows level and stealth kill possibility

  • Visual prompts for enemy sight and hearing range added to Hunter Vision

  • Combat system improvements (for example, parrying now adds a short invincibility window)

  • Option of selecting time of day when resting

  • Sort button for inventory

  • NPC idle dialogues and monologues

  • Redecorated character treehouses

Windows 64-bitEnglish Depot 2465832
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