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Game balancing improvements (weapon stats, loot, coin and experience gain, among others)
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Performance tweaks, including generic foliage and navmesh optimization
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Gamepad support added
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Several fixes improving the resource extraction system
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New enemy abilities
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Rebalancing for Robin's character development, different types of enemies and building costs
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Numerous AI improvements and fixes
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Stamina system improvements
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Stealth system improvements and dynamic character visibility scaling
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Player visibility gauge added
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Difficulty setting improvements (AI detection range is also affected by game difficulty)
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New enemy hairstyles and beards
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Status effect resistance system
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Enemy health bar now shows level and stealth kill possibility
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Visual prompts for enemy sight and hearing range added to Hunter Vision
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Combat system improvements (for example, parrying now adds a short invincibility window)
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Option of selecting time of day when resting
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Sort button for inventory
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NPC idle dialogues and monologues
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Redecorated character treehouses
Prologue update - 4.02.20.02P
Update notes via Steam Community
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64-bitEnglish
Depot 2465832
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