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Everafter Falls Playtest update for 20 February 2024

Version 1.30 Beta patch notes

Share · View all patches · Build 13505602 · Last edited 20 February 2024 – 09:09:23 UTC by Wendy

Patchnotes via Steam Community

Gameplay

  • Localisations complete for French, Spanish, Japanese
  • Added time remaining popup for Tapping kits on trees

Balance

  • NPC daily schedule change, Job Board and Pet Center refresh all occur on the 5th,10th,15th,20th,25th and 30th days.

Bugs Fixed

  • Potential solution implemented for dungeon black screen issue. Added more details to debug information if this is encountered again, please let me know! (Something to do with re-entering the dungeon and visiting previously entered rooms on the same day?)
  • Monsters no longer vanishing randomly (object pooling issue)
  • Mini bosses no longer spawning where they shouldn’t - all mini boss issues hould be resolved
  • Fixed issue where exiting to title screen and loading back into game freezing on load
  • Fin no longer shows up in events that he shouldn’t be in
  • [Localisation] Dog’s name is now localized in the introduction graphic during intro cutscene.
  • [Linux] Steam autocloud save directory updated to correct directory
  • [Linux] Steam should launch correct file for Linux builds.

Known Issues:

  • Ponya being able to be placed in small barn. Animal pathing stuck on steps
  • Daisy and Cedric standing up in bench
  • Monsters moving incredibly fast (Anyone else beside MuffinMages experiencing this? Please report)
  • Controller mappings reset on computer restart
  • Some buttons not working in co-op mode/remote play before/during tutorial
  • Seeds and trees can be placed on and grow through rugs placed outside
  • Fences don’t tile correctly with T shape is created
  • Loading history…
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