- If you have :) active, enemies get a massive buff at 10 turns to discourage money farming. That's moved up to 13 now, under the consideration that maybe you're just having a tough time.
- Buffed endgame Tower route bosses a bit more, for the sake of making the buying out of lease route more tempting.
- Some flavor text with Uzbek after beating the tower.
- Fixed the game not giving your armor you earned at one point in the alternate route.
- Removed the "Celebrate..." achievement because requiring a whole other playthrough on the alternate route just to get one achievement would be too annoying for completionists. You'll still get the normal in-game reward for doing what it calls for though. I will also take the chance to openly say that all the achievements in the alternate route can be gotten in one playthrough, and you can just reload the last save to get the ending ones.
things i put in previous updates but forgot to mention in past updates so I should mention it while I'm at it:
- Added a little warning clarifying that you're getting locked into the alt route
- If you have Good Vibrations active and have Jasper in your party, enemies instead get Gooder Vibrations, which raises their stats alongside giving an extra turn, since a four member party that can act twice can effortlessly blitz enemies before they can even act once.
Changed files in this update