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Stolen Realm update for 19 February 2024

Update v0.22.18 - Improved Translations and Various Fixes

Share · View all patches · Build 13500105 · Last edited 19 February 2024 – 19:46:04 UTC by Wendy

Patchnotes via Steam Community

Features

  • Character portraits are now color coded by player
  • Improved translations for non-English languages

General

  • Fishing is now triggered on one specific hex near the water rather than click on the water itself

Bug Fixes

  • Fixed issue that cause the client player to get stuck after a boss battle if they remain in the loot menu while the host goes to town
  • Fixed various issues with joining a game mid progress
  • Fixed issue where you couldn't join a hardcore battle in progress as a client
  • Fixed various lockups caused by mashing buttons during a loading screen
  • Fixed issue where if you died in hardcore mode, the hardcore death screen would show up anytime you die after than even when in softcore mode
  • Fixed issue where you could access the skill bar controls while a UI window is active on a controller
  • Fixed issue where Character Menu wouldn't close when selecting Change Party or Change Difficulty from the pause menu
  • Fixed issue where your cursor would disappear if you try to cancel out of the difficulty select menu on a gamepad
  • Fixed issue where the connection name would overlap the character image on character tiles
  • Fixed issue that cause the event window to remain if you exited to main menu during an event
  • Fixed issue that would lock up the next battle if you previously avoided the Ogre Debt Collector battle
  • Fixed issue that would cause the game to lock up if the host returns to town after the quest is complete while the client stays in the loot menu
  • Fixed various typos on skill tooltips
  • Fixed issue where Shield Mastery wouldn't effect all stats on the shield
  • Fixed issue where you could fish infinitely if you return to main menu then continue
  • Fixed an issue that could cause the game to lock up in battles with enemies that use fear mechanics
  • Fixed issue with Ball Lightning tooltip information
  • Fixed issue with incorrect values on item modifiers when the the prefix and suffix both alter the same attribute
  • Fixed issue where auras visuals would grow when the player model grows
  • Fixed issue where Might and Intelligence bonuses weren't reflected in the stat values for summon damage and health in the character menu
  • Fixed issue where multiple characters could spawn on the same hex when entering a quest
Windows Stolen Realm Content Depot 1330001
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macOS Stolen Realm Depot Mac Depot 1330002
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