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Update notes via Steam Community

Greetings, Sorcerers!

This new patch is centered around Accessibility, bringing help for those who need it. Allows you to adjust (both decrease and increase) the game speed and customize colors for enemies, props, and the player. This way, we hope everyone can enjoy Sorcevival! We've also made other adjustments that you can see below.

Accessibility

  • Now you can adjust game speed between 50% and 150%

  • Now you can customice colors for enemies, props and the player

Balance

  • Chance of rune being elemental decreased from 35% to 30%

Interface

  • Added to the end game screen: Monsters Killed, Total DPS, Max Dmg and Final Lvl

  • Now Passives are collapsed. You may press tab or left shoulder button to expand them

  • Now the interface swap places when you are on the bottom right corner, so it doesn't obscure sight

Miscellaneous and Bug Fixes

  • Sorcevival logo has been tweak

  • Fixed a bug where you cannot select different levels on the teleport while using a gamepad

  • Fixed a bug where skeletons start spawning on the new map

  • Fixed a memory leak involving character Passives

  • Fixed a bug where Passives disappear after opening Pause Menu

  • Fixed a bug that wrongly count DPS and DMG if enemy had armor and/or resistances

Esperamos que estos cambios faciliten las cosas a aquellos que lo necesiten. Que vuestros hechizos alcancen su objetivo y seguid sobreviviendo!

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