First I have to apologize for never actually uploading the previous update (1.2.3) to the default game. I had uploaded and tested it under the testing branch, but never set it as the default branch, so make sure you check out the previous changes...
https://store.steampowered.com/news/app/1845670/view/4039234466688386095
Negative Skill Points
For this update I was able to fix the bug that allowed players to gain more points in a skill than the number of skill points available, resulting in having a negative number of skill points.
Treasure Update
The other, more significant change, is that treasures should now be ... better. Previously the treasure was generated totally randomly. Even "high level" treasures in later dungeons, could be just as likely to produce low level items like shoddy weapons or armor.
Now this potential to have low level items in treasure chests is still there, but the change requires that at least the first item in that chest will be an armor or weapon that is level appropriate.
IMPORTANT: When you play the game, as soon as you enter a particular level, the treasure chests are generated and saved. So this updated treasure thing will not be working for levels that players have already entered, it will only effect levels they have not entered yet.
Changed files in this update