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Ready or Not update for 20 February 2024

Ready or Not - 1.0: Hotfix #4

Share · View all patches · Build 13487978 · Last edited 20 February 2024 – 18:09:10 UTC by Wendy

Patchnotes via Steam Community

Find the latest improvements and bug fixes in our ongoing series of hotfix rollouts for 1.0 below:

If you have any further bug reports or feedback please visit the respective appropriate channels on our Official Ready or Not Discord (https://discord.gg/readyornot)---We've implemented general optimizations to enhance the overall game stability and performance. Additionally, we've made backend enhancements to ensure a smoother gaming experience for all players. Hotfix #4 also builds upon the object shadows optimization changes in Hotfix #3, resulting in even better overall performance for lighting.

Bug Fixes:

  • Fixed broken decals & missing textures on Streamer
  • Improved draw distance of assets across all levels

Improvements:

  • Enhanced dynamic lighting performance across all levels via shadow utilization per object
  • Improved LOD (level-of-details) of assets across the whole game
  • Optimized lighting volumetrics and shadows on Farm
  • General performance optimizations across the LSPD station
  • Reduced reflections and fixed environment visibility from shield glass

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Our other links: Discord, X, YouTube, Instagram, Facebook.

Stack up and clear out.

VOID Interactive

Windows 64-bitEnglish Ready Or Not - Alpha Content Depot 1144201
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